Graphics: Very colorful, cartoony style compliments the gameplay very well. Over-the-top tricks, well-designed tracks, colorful and addictive. Gameplay: This game is just rock-solid fun. There is plenty of SSX goodness here though and the additions/changes that were made are all very cool. If you've played SSX, you may want to wait to get this cheaper than $50. The game really hasn't changed that much. Unfortunately this is more of a director's cut. It was a fantastic game screaming for a sequel. Overall: I played the original SSX when it came out for PS2. The Music gets old especially Run DMCs "Lets get Tricky". Sound: The voice acting is excellent with some well known actors like David Arquette, Billy Zane, and Oliver Platt. The characters have awesome animation with a fairly high polygon count. However, it can chop up real good in the race mode when all the characters are on the screen at once, but it doesn't affect gameplay and encourages you to do better. The framerate is rock solid in splitscreen multiplayer and in the showoff single player mode. Graphics: PS2 graphics with better looking snow textures. The multiplayer mode is fun to kill some time with a friend. I find myself playing through the single player game the most to unlock more and more it just doesn't get boring. Gameplay: Start at the top of a mountain and work your down either racing five CPU controlled characters or pulling off tricks to accumulate points. An engaging single player experience that keeps you coming back for more with a fun multiplayer mode. Overall: An addicting extreme sports game that anyone can enjoy to some degree. Suggestions: All in all, make sure sequels can claim and stand outright the ability to differentiate the game as the next game, not an updated churn-out. Very well grafted into part of the gamplay itself rather than just being another background sfx or music. Sound: Same background tracks as before, but the intuitive tricky meter music fades in and out and slightly gains and decreases in pitch dependant on your trick meter and previous trick also. at ea hasn't been given enough coffee to keep them awake. Can have tendencies to glitch if you know the right points, which shows the testing dpt. Graphics: Smooth graphics with a high frame rate most of the time. Controls are easy to get to grips with and the game is able to convey a sense of speed well. Gameplay: Fast paced, right from the start. Good game all round, gives just as many hours of play as the original but make sure you don't have to shell out top whack for it. The fact that EA tried to defend this by saying SSX tricky was more of an update to the first rather than a brand new outright game is abolished by the fact they brought out SSX 3, denoting the second game was indeed a sequel. However much you try to kid yourself that they really are new tracks (there are a few, but just a few)you soon realise despite the cool additions, if you have owned or played the original SSX you will get the feeling you have traveled down that road before (excuse the pun).ĭespite this, the addition of intuitive music to trick style gameplay and Uber tricks sending you mad do buzz up the game. The tracks are mostly again updated versions of the old tracks that (so you are told by the voice over of rahzel) that are supposedly so transformed with trick points and jumps that they are unrecognisable. There are a few added modes to the original game but once you are presented with the character screen, a slight disappointment crosses as you realise that the characters are pretty much the same as the original crew. Instantly, the polished feel comes through with a thumping soundtrack, fast pace intros adding to the feeling of it being an SSX on Valium. Overall: Having owned the original SSX on the original ssx in my days of owning a PS2 and thoroughly enjoyed the experience, I made an educated purchase and obtained a copy of SSX Tricky 2nd hand for ?10.
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